Player 3, who is trying to see if she can do something that may or may not be feasible, is asked to make a "perception check"., you try to determine the quality of the house from where you are. The water is about one to two feet deep generally shin-deep. DM: "The two of you begin to move north slowly, the mud sucking at your boots from below the waterline.Player 3: "Is the house in good repair?". Player 2: "How deep is the swamp water?".Player 1: "I move to the North slowly, drawing my sword in case something attacks us.".The East and South passages are blocked by dense growth". To the West you can go further into the swamp. Start the game with the DM telling you where you are and some general ideas about your surroundings, Such as: "You find yourself in a swamp. All the other characters that are in the game world which are not controlled by a Player are called Non-Player Characters and will be controlled by the Dungeon Master. The character you create will be called your Player Character.On the other hand, if you want a challenge, then try a Monk or a Spell Caster of any sort (Sorcerer, Druid, Cleric, Wizard, etc.) For example, if you decide to be a Fighter and this is your first time out, a Human or Half-Orc will be a far better choice than either an Elf or a Gnome.
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